Skip to main content

STEAM Club gets Scratchy


Learners: Kim, Selestine, Sharon, Karis, Harry, Aditi                          
Learning Coach:  D Wilkes                
Date: 12-08-16
Learning Area:  Technology & Maths

NZC Achievement Objective:       
Level 2-Technological systems:  Understand that there are relationships between the inputs, controlled transformations, and outputs occurring within simple technological systems.
Number strategies:  Use simple additive strategies with whole numbers and fractions.
Key Competency:   
  • Thinking
  • Relating to others
  • Participating & Contributing
  • Using language, symbols & text
4C:
Learning Observed:
The learners were invited to use the coding program Scratch to create a simple calculator.  We began by logging into the LH1 account and creating a Scratch pad.  Then the learners used some simple code to make the sprite (cat character) say hello.  After that they were presented with a more difficult challenge:
Screen Shot 2016-08-14 at 7.31.23 PM.png
This challenge highlighted the learners who were willing to persevere (Selestine & Karis & Kim) and those who required a lot more support.  It was great to see them explore the different types of code and realise that they needed to set up an ‘event’ for each instruction.  I would strongly encourage all of the learners to create their own account and try more of the challenges found here.






Evidence of learning:
The learners were making a lot of connections to their previous experiences with coding, maths and the Scratch program.  Harry has been doing his iExplore learning adventure with Scratch and Makey Makey so he was very collaborative and helpful with the younger learners- helping them log in and create their first Scratch pad.  Harry is definitely developing his capabilities with coding in Scratch and at helping others.  Sharon, Selstine, Karis and Kim were having a lot of fun exploring their curiosities at making the cat sprite ‘meow’ and at creating musical instrument sounds.  Aditi enjoyed recording her own voice and making the program repeat her greeting.
IMG_1225.JPG  IMG_1226.JPG  IMG_1224.JPG
IMG_1223.JPGIMG_1227.JPG
Next Learning Steps:
  • Practice using www.scratch.mit.edu to develop their coding capabilities
  • Persevere with the maths challenge to see if they can make a simple calculation
  • Come to STEAM club every week and blog about what they learned
  • Try https://code.org/ for some self directed easy to follow coding tutorials

Comments

Popular posts from this blog

Narrative Assessment

Joshua and Harry's 3D Printing Learning Story

Learners: Joshua & Harry     Learning Coach: T.Dillner            Date: 21.9.15 Learning Area: Technology - 3D Printing Learning Observed Joshua & Harry chose to participate in 3D Printing during iExperience during Week 7-10 this term. We initially learnt about the Thinker’s Key called ‘BAR’. BAR stands for Bigger, Add, Replace. To practise, the learners had to pick either a pen, lunch box or tennis racquet to make a feature bigger, add to the item and replace something. The learners had as much creative license as they needed and then they reflected on how functional the item had become - could it still be used for its original purpose? The next stage was to come up with an item that we use at school and repeat the BAR process. Joshua & Harry decided on creating a dice to use in a game. Joshua & Harry had to use the website TinkerCad to design their dice. They had to use the pre...

Narrative Assessment - 3D Printing

Learners: Harry, Amolak & Aksh                          Learning Coach: M Croll    Date:13.12.17 Learning Area:  Mathematics Measurement Use whole numbers of metric units to measure length. Geometry Classify plane shapes and prisms by their spatial features. Represent objects with drawings and models . Key Competency:    Managing Self Thinking Relating to others Participating & Contributing Using language, symbols & text Learning Observed Towards the end of Term 4, the learners in LH6 were invited to use https://www.tinkercad.com/ to design a waka which was an inaugural challenge organised by two learners from OJC.  Harry was keen to be part of this group; joining Aksh and Amolak to form a group to learn from each other and to collaboratively create their waka.   ...